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ProgressPlugin

The ProgressPlugin provides a way to customize how progress is reported during a compilation.

Usage

Create an instance of ProgressPlugin with a handler function which will be called when hooks report progress:

const handler = (percentage, message, ...args) => {
  // e.g. Output each progress message directly to the console:
  console.info(percentage, message, ...args);
};

new webpack.ProgressPlugin(handler);
  • handler is a function which takes these arguments:
  • percentage: a number between 0 and 1 indicating the completion percentage of the compilation.
  • message: a short description of the currently-executing hook.
  • ...args: zero or more additional strings describing the current progress.

Supported Hooks

The following hooks report progress information to ProgressPlugin.

Hooks marked with * allow plugins to report progress information using reportProgress. For more, see Plugin API: Reporting Progress

Compiler

  • compilation
  • emit*
  • afterEmit*
  • done

Compilation

  • buildModule
  • failedModule
  • succeedModule
  • finishModules*
  • seal*
  • optimizeDependenciesBasic*
  • optimizeDependencies*
  • optimizeDependenciesAdvanced*
  • afterOptimizeDependencies*
  • optimize*
  • optimizeModulesBasic*
  • optimizeModules*
  • optimizeModulesAdvanced*
  • afterOptimizeModules*
  • optimizeChunksBasic*
  • optimizeChunks*
  • optimizeChunksAdvanced*
  • afterOptimizeChunks*
  • optimizeTree*
  • afterOptimizeTree*
  • optimizeChunkModulesBasic*
  • optimizeChunkModules*
  • optimizeChunkModulesAdvanced*
  • afterOptimizeChunkModules*
  • reviveModules*
  • optimizeModuleOrder*
  • advancedOptimizeModuleOrder*
  • beforeModuleIds*
  • moduleIds*
  • optimizeModuleIds*
  • afterOptimizeModuleIds*
  • reviveChunks*
  • optimizeChunkOrder*
  • beforeChunkIds*
  • optimizeChunkIds*
  • afterOptimizeChunkIds*
  • recordModules*
  • recordChunks*
  • beforeHash*
  • afterHash*
  • recordHash*
  • beforeModuleAssets*
  • beforeChunkAssets*
  • additionalChunkAssets*
  • record*
  • additionalAssets*
  • optimizeChunkAssets*
  • afterOptimizeChunkAssets*
  • optimizeAssets*
  • afterOptimizeAssets*
  • afterSeal*

Source


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